In typical Capcom fashion, Devil May Cry: Definitive Edition includes a handful of new difficulty modes to make the game even more challenging. The main campaign for DmC remains relatively unchanged from current-gen save for a few balance tweaks, but the new modes should offer more fun for the hardcore.
It’s just a shame that the component parts packaged around the DLC aren’t new as well. Playing as Vergil obviously makes for a different experience, but one that’s no less enjoyable. Where Devil May Cry proper is all about quick slashes and flashy combos, Vergil must be more precise with his moves, while also shooting for the highest combo rating.
What makes Vergil different is that his attacks are a bit more deliberate (read: slower) than Dante’s. These devil and angel moves then compliment the basic sword and range attacks for Vergil, giving him a suite of three tiers to choose from. Like Dante, Vergil has both a devil and an angel side that unlock any time the player holds one of the triggers. By and large the story, environments, and enemies in Vergil’s Downfall are formulaic copies of those featured in the main game, and the story is hardly memorable, but Ninja Theory does do some interesting things with Vergil’s combat. The package also includes the Vergil’s Downfall campaign, which charts Dante’s brother’s story after the events of DmC.
It’s not a tremendous leap forward, like say The Last of Us Remastered, but DmC: DE still looks best in its PS4 and Xbox One incarnations. With a character action game like this you want smooth frame rates, and the remaster delivers in that regard.
Visually, Devil May Cry: DE looks and runs better than it did on last-gen, and is on par with the PC version of the game. But really, the Definitive Edition is for those gamers who overlooked the game for one reason or another. It also includes a few new difficulty settings for those DmC die-hards out there as well. It features the usual higher resolution, better frame rate upgrade, as well as all of the previously released DLC for Devil May Cry. Thankfully, those holdouts now have a second chance at playing the game with DmC: Devil May Cry: Definitive Edition.Ĭurrent-gen remasters are obviously nothing new to this generation of consoles, but in DmC’s case the Definitive Edition is an intriguing prospect. Still, many gamers missed out on Devil May Cry because of those preconceptions, which in our mind is a shame. Sure, Dante was still a punk rock-looking kid, but the rest of the game carried on that Devil May Cry spirit with near pitch perfect aplomb. Not only was DmC: Devil May Cry a successful character action game, it injected new life into the franchise.
After all, if Capcom was willing to give them free reign to redesign Dante, perhaps they had given them the opportunity to design a game that met Ninja Theory’s expectations.Īs it turns out, those suspicions were correct. Yet, there lurked behind it all a sneaking suspicion that developer Ninja Theory would be able to deliver something unique and fun. With fans voicing their outrage over the redesign of hero Dante, many thought that Devil May Cry would have a tough time recovering, let alone finding success. DmC: Devil May Cry had an uphill battle almost from its very first screenshot.